![]() ![]() ![]() FIFA 14įIFA 14 was a major landmark in the EA Sports FIFA series in terms of innovation. FIFA 15 was one of the most impressively comprehensive sports games of all-time. The game also had the right balance of attack and defence. This meant that the spin of the ball was directly influenced by the position of the player’s feet and the power applied to kick it. EA Sports introduced dynamic ball physics in FIFA 15. The graphics of the game and the gameplay itself was improved drastically. The game was finely tuned and offered a gameplay experience without any compromise. FIFA 15 EA Sports FIFA 15 introduced dynamic ball physics (Courtesy: Mandatory)įIFA 15 on new-gen hardware was really the representation of the beautiful game. FIFA 07 was regarded as one of the best games of its time. The AI also was able to collect much more data and hand over a Man of the Match award at the end, a first of its kind in football gaming. So, EA Sports decided to come back with a bang with FIFA 07.Ĭompared to its predecessor, FIFA 07 was more fluid, rounded, free-flowing and more realistic with a fantastic soundtrack. In previous editions, it was unanimously accepted that Konami’s PES 2006 was a far more superior game than FIFA 06. FIFA 07įIFA 07 was a significant installment in the EA Sports FIFA franchise. While FIFA 12 was a success, FIFA 13 reinvented the game in new ways. The game was packed with new services, leagues and features like the new offence AI with its new pathing routines, first touch controls and enhanced tactical free kicks. The intriguing gameplay, brilliant graphics and a host of different modes made FIFA 10 one of the best games of the EA Sports franchise.įIFA 13 had significant changes compared to previous installments of the EA Sports FIFA franchise. The Virtual Pro mode allowed gamers to create a player, who could be incorporated into any team across the game and used even in the Manager Mode. The additions of a list of new modes like Virtual Pro worked in wonderful harmony with each other. The gameplay lived up to its hype and the game was much loved among the audience. ![]() FIFA 10įIFA 10 was the ultimate football experience. FIFA 18 was the perfect game for its time. The Journey mode was fun but a bit dragged out whereas the Ultimate Team mode was much better. So, now players could enjoy and control Cristiano Ronaldo‘s signature free-kick style, Raheem Sterling‘s unique turns and Eden Hazard‘s sudden burst of pace. Players recorded their movements and that was incorporated into the game to make it look more realistic. Infact, it was in this edition, that the game-changing Real Player Motion Technology was used for the first time. Attacking in FIFA 18 was smoother whereas defending was no child’s play. There were some tweaks and improvements, but they were not that big. FIFA 18 EA Sports FIFA 18 introduced Real Player Motion Technology (Courtesy: The Guardian)įIFA 18 was another solid entry into the EA Sports FIFA series. FIFA 19 was an enjoyable game as compared to its latest entries. This made players even more excited for the game. It was in this game that EA finally acquired the official license of the UEFA Champions League. The game came with a plethora of new modes and significant gameplay tweaks. FIFA 19įIFA 19 was a distinct improvement in the FIFA segment over the years. The game was similar to FIFA 15, but with a much better soundtrack, some added cut-scenes and improved graphics. When FIFA 16 was announced, EA Sports came up with new exciting additions like the inclusion of women’s football and fancy new features like No Touch Dribbling, Clinical Finishing, Confidence in defending and so on.įIFA 16 was much hyped and delivered on the promise. ![]()
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